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Old 09-22-2009   #1
 
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Default ZBrush 3.5R2 (Full Installer + Self Activation)

No need to crack

No cracked exe

Built-in keygen that activates

This Installer gives you the choice of installation directory as well as a Uninstall.

A nice shortcut desktop/start menu icon is created to.

This installer will detect if the Vc2008 Sp1 is installed. If it is not installed, it will install it for you.

When you first launch Zbrush a pop-up screen will give you a choice of activation.

Choose "Enter Activation" ... your activation code will then pop-up (with the activation numbers embedded) ...click OK....You're done!

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Old 09-22-2009   #2
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it works great thanks
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Old 09-22-2009   #3
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tanks for sharing
but *Learn to type out "Please"**Learn to type out "Please"**Learn to type out "Please"* mediafire link
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Old 09-22-2009   #4
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are you made it yourself the installer, or it's official from zbrush site!!

BTW nice sharing!

thank!
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Old 09-22-2009   #5
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awesome
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Old 09-22-2009   #6
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Sweet! Works great on linux VMWare. Haven't tested it with wine or Xen yet, but I plan to do so soon. I'll leave a response to all the linux users.
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Old 09-22-2009   #7
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whats the performance like?
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Old 09-22-2009   #8
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IT works perfect!
Thanks man!
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Old 09-22-2009   #9
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I think it runs faster then the other.. I even need the lazy mouse to keep it from jumping around.
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Old 09-22-2009   #10
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Can we have 3.1 and 3.5 installed on the same machine? I mean 3.1 is working great so far and I do not want to screw it up with a non fully featured 3.5. Thanks guys.
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Old 09-22-2009   #11
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instaled on vista 64bits, not work!.
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Old 09-22-2009   #12
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Thanks for sharing, I just installed on Window vista 64 and it doesn't work also
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Old 09-22-2009   #13
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does it give you can error or anything?
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Old 09-22-2009   #14
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Default Bammmmm!!!!!

[QUOTE=Feersum;7663]No need to crack

No cracked exe

Built-in keygen that activates

This Installer gives you the choice of installation directory as well as a Uninstall.

A nice shortcut desktop/start menu icon is created to.

This inst

Just like that.
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Old 09-22-2009   #15
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Made it myself

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I have it installed on Vista 64 ...and it runs fine.

I also have 3.1 installed.... and that runs fine

I suggest that Vista 64 users install the following. (this is what I have installed)


Microsoft Visual C++ 2005 Redistributable - x86
Microsoft Visual C++ 2005 Redistributable - x64

Microsoft Visual C++ 2008 Redistributable - x64 9.0.307.29
Microsoft Visual C++ 2008 Redistributable - x64 9.0.307.29.17

Microsoft Visual C++ 2008 Redistributable - x86 9.0.21022
Microsoft Visual C++ 2008 Redistributable - x86 9.0.30729
Microsoft Visual C++ 2008 Redistributable - x86 9.0.30729.17

I also have the following installed;

Microsoft .NET Framework 1.1
Microsoft .NET Framework 3.5 Service Pack 1

I hope this helps

Last edited by Feersum; 09-22-2009 at 07:16 PM.
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Old 09-22-2009   #16
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I 'm running with Win7 x64.. I have UAC on and ran it as an Admin without a hitch.
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Old 09-22-2009   #17
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The performance is pretty good in VMWare (you have to allocate enough RAM to the system), With 2 gigs of memory allocated to ZB, I was able to subdivide the soldier model to approximately 8331264 polys before the caution window popped up stating that I had reached the subdivision limit. This wasn't bad at all considering the stuff that I have running on my box. I was able to save the scene as a .OBJ, then just drag an drop it right onto the CentOS 5.3 desktop where I easily imported it into Maya, houdini, and XSI. Once in those 3D appz, everything ran even better. So far everything seems to be very responsive and impressive. My next test is bumping up the RAM to 8 gigs, and trying things out in another virtual environment. Hopes this helps the Linux users.

Last edited by soundview00; 09-22-2009 at 07:20 PM.
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Old 09-22-2009   #18
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Thanks for this, found it on Rapidfind.org and it works perfectly, again manys thanks
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Old 09-22-2009   #19
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nounouvert, Iam rumnning both on my machine, put them on different drives just in case
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Old 09-22-2009   #20
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link ain't working
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Old 09-22-2009   #21
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Just tried it again and its still there downloaded again
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Old 09-22-2009   #22
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thank you man
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Old 09-23-2009   #23
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Excellent job! Great installer!

Who's to credit for the keygen?
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Old 09-23-2009   #24
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Excellent stuff!

Works great and very fast. Deserve a medal!
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Old 09-23-2009   #25
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GoZ is only available for zbrush 3.12b for Mac at the moment, PC version is coming

Last edited by Wall-e; 09-23-2009 at 04:43 PM.
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Old 09-23-2009   #26
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the .exe is runing because i can see in the task manager but nothing...........
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Old 09-25-2009   #27
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Worked excellent until now on win 7... your activation failed....and again, and again, etc... Any suggestions?
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Old 09-25-2009   #28
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run as administrator
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Old 09-25-2009   #29
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A big wonderful glorious yes!
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Old 09-25-2009   #30
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all both amir thebt and fully installer are working fine with my comp....win XP SP3! with all dotNet and Microsoft Microsoft Visual C++ (Redist) installed.
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Old 09-25-2009   #31
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now runing!!! (as adm...) win vista 64
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Old 09-25-2009   #32
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Does this run on windows Xp64?:confused:
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Old 09-25-2009   #33
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is the installer provide file extension association!!?
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Old 09-25-2009   #34
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yes it does, i'm running it on it on 2 xp64 machines. but just play 3.5 r2 for now and actually do serious work in 3.1. 3.5 is still too buggy, even for official users, and theres no plugins like zapplink, zmapper etc for 3.5

Last edited by Wall-e; 09-25-2009 at 04:40 PM.
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Old 09-25-2009   #35
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zbrush has never had file association with .ztl or .zsc . even if you do it manually, it won't load into zbrush.
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Old 09-25-2009   #36
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Perfect.....Thanks...
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Old 09-27-2009   #37
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hi i downloaded this and installed it but every time i try and open it the screen flashes for a split second and the zbrush tab opens in the taskbar but it wont let me open it or even close it...
do you know whats wrong?

cheers
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Old 09-28-2009   #38
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what are you running it on xp, vista, windows 7?
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Old 09-28-2009   #39
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Feersum is the man!!! Thank you so much.
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Old 09-28-2009   #40
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well it works which is awesome!

any word on GoZ? i mean is it in this version? Or are people still waiting for it? if it is, how do i get it into c4d?
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Old 09-28-2009   #41
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no GoZ for PC yet, only for Mac

offical GoZ page
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Old 09-29-2009   #42
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ah crap, i don't want to learn how to import/export stuff... I guess i'll just wait, not long now.
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Old 09-29-2009   #43
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thats just lazy.

all your doing is exporting and importing Obj files, and if you want displacement, normal and other texture maps. people having been doing that for years.
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Old 09-29-2009   #44
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I agree with Wall-e. That work-flow has been the standard for doing things for ages. And it really doesn't take more than a few minutes, tops. Trust me, under the hood, that's what GoZBrush is doing, it just does in without showing you all the gears in motion. You could do it manually and get the same results. I agree that streamlining the whole process is a great thing, but it's lack is not something crippling to your work-flow.
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Old 10-02-2009   #45
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it works great on vista 64,THANKS!!
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Old 10-02-2009   #46
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lol why are so many bothering with goz, i mean its just automated exporting...i dont really understand the need for automation when its so easy to just click import/export in the menus :P
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Old 10-02-2009   #47
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i am really really really lazy. And if i don't have import export something i'm all for it.

zbrush isnt high on my list of stuff i have to learn, so i'll start learning it, when i don't have to import/export stuff by hand.
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Old 10-02-2009   #48
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then your going into the wrong industry, thats just too lazy
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Old 10-02-2009   #49
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Actually it is a lot easier nowadays, no need to bake materials.. Zbrush does all the work.. If you find it to much work to import/export, you will never be good at unwrapping uvw's, thus no zbrush
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Old 10-02-2009   #50
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look on the pixologic site
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