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Reload this Page [RS.com]Introduction to Renderman for Maya 2.0

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Old 03-14-2010   #1
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Default [RS.com]Introduction to Renderman for Maya 2.0

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Give your work a visual edge. Learn production tested techniques and begin creating cinematic-quality imagery using Pixar's award-winning technology. Contains nearly 6 hours of project-based training. Perfect for new and intermediate artists.

Popular highlights include: Rendering Displacements; Lights and Shadows; Reflections and Refractions; Motion Samples; Bokeh; Caustics; Point Cloud Based Occlusion; Depth of Field Effects; Global Illumination; Color Bleeding; Creative Uses for CSG; Rendering Fur; Sigma Hiding; Curve Rendering; Image Based Lighting; Sub-Surface Scattering; RenderMan Texture Baking; Custom Passes; Custom Shaders;

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Old 03-14-2010   #2
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