the thing is i have a simple model with basic texture and displacement map
the polycount is a little lower than 28000 but i keep getting an error while i try to render with maya software
render while its fine whith mental ray

. It gives me an error code 0 and aborts rendering
while mental ray works fine i tried reading the log but it totally goes over my head . I would be glad if anybody would guide me on wht i might be doing wrong here or if it was a maya 2013 bug
---------- Post added 01-29-2013 at 08:50 AM ---------- Previous post was 01-28-2013 at 07:41 PM ----------
errm am i being ignred because i am new >.<