Well! wrong about that. Finally I just conducted some tests.
I saved a copy of the PSD files as TIFFs & JPEGs.
The tiff files were saved with no compression leaving it have the original quality.
While jpeg ones were saved with the maximum quality output.
Now for the comparison...
1.
Tiff files had the original quality by default.
Jpeg at hi-res outputs have an equally good quality, somewhat lesser than tiff, but really unnoticeable.
2.
File size of the same texture for tiff & jpg was 12 MB & 4 MB respectively.
So you can stick to jpg if you are size conscious or low on disk space.
These two tests above are not really important at all. I just posted it for
info sake. The third test is what really matters.
3.
Somehow I trashed out the tiffs because I wanted to make a real comparison between PSDs & JPGs and as well this topic is "PSD vs JPG".
3.1 : So lets start with loading up textures in the material editor.
I have around 35 textures added into my material editor- diffuse, bump..
When ever I restart max or the next time I start max, when I launched
the material editor it would take me 25 seconds to completely load & prepare all the materials, with the case of PSDs.
My whole system/ OS would slow down in this process & sometimes max would even crash.
Now I replaced the map slots of PSDs with JPGs and what I saw is it was much better than having the PSDs. The material editor is ready in just
6 seconds and no lag in max neither in my OS. Not crashing with max.
3.2 Render time
With PSDs another additional 15 seconds were required to prepare the textures for rendering & render time per frame was 3 seconds.
In case of JPGs, textures were prepared instantly & render time per frame was 1 second.
*Note:- The resolution of the all textures were 2048*2048 and a
few are 4096*4096.
The resolution for the all file types -PSD, TIFF & JPG was the same
Hence as per conclusion, keeping quality the same it was the physical file size that silently matters.
So keep in mind apart from high image resolutions large file sizes also have a role.
PSD files took up 800MB.. while jpgs were 90 mb.
Seriously! I'd prefer to dump 90 MB rather that 800 into the ram..