Gnomon Workshop – Digital Sets 2: Lighting and Texturing Urban Environments with Eric_Hanson
This series introduces the essential techniques for creating digital
sets and backgrounds, an area of visual effects growing in prominence.
In this second disc of a series of three, visual effects designer Eric
Hanson covers the global illumination revolution, reviewing lighting
principles specific to digital sets. He then leads into direct lighting
techniques for both exteriors and interiors. Finally, the lesson
highlights digital set texturing, including Adobe Photoshop techniques,
and how to weather surfaces with procedural shaders. Throughout the
disc, Eric uses a sample scene of an urban environment to highlight all
essential steps. This series is designed for all advancing intermediate
Maya artists.
1.Exterior Lighting – Direct Lighting Technique
2.Exterior Lighting – HDRI Lighting Technique
3.Exterior Lighting – Fill Shadow Technique
4.Interior Lighting – Direct Lighting Technique
5.Interior Lighting – Basic GI Lighting Technique
6.Creating Optical Effects
7.Creating Rich Background Shaders
8.Final Project Rendering
pdf + mov videos