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Old 01-28-2013   #1
 
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Default Anyone actually putting Arnold renders in their portfolio ?

I'm curious, since arnold is popular around here, and even several threads dedicated to obtaining information on it...

Does anyone actually intend to use renders made from arnold in a portfolio ?

I can't really imagine what you say, that you used a closed and private software that is only obtainable by big studios, and then having it listed under, " Software Used" in your reel as a solo artist.

I would imagine employers thinking how someone like you could of had hands, legally, to Arnold.
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Old 01-28-2013   #2
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I don't think that mentioning arnold is a wise idea @ "used apps".
But Solidangle is working on individual licensing and trials (did made myself a request, yet they are not that far, but future sounds promising)

And I also don't think it is about the renderer itself, you can basically achieve a similar look with other renderers, if you know how to handle them, you surely know how to handle arnold.
It's just my opinion, but I would not mention arnold in a reel.

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Old 01-28-2013   #3
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I guess you could just not mention arnold at all, but it is going to be tough when they ask you what you rendered with along with the techniques used in that render.
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Old 01-28-2013   #4
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are the "techniques" really that different? ^^
I don't talk about how the renderer itself handles the data, arnold is great renderer which can handle huge amount of data, but the "principles" are "more or less" the same (dunno about maxwell and co... just comparing MR,VR,AR,3DL)
so the concepts are very similar lighting, color bleeding, gi, ... ofc they might have different names and can be achieved a bit differently. (I dont say those renderes are the same, nor can you compare 3dl with arnold and so on, but the goal of all of them is to give you the "desired" look) ..sort of

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Old 01-28-2013   #5
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Meh, what A-hole wouldn't hire you because you've used pirated software to create your portfolio.
I don't know anyone who has paid for their own licenses to make their portfolio and many of my friends are employed in very well known companies.
If you're applying at a place that uses Arnold then make sure you tell them that you use it too. They wouldn't care how you got it.
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Old 01-28-2013   #6
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You could say you used the vpn version from fxphd.
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Old 01-29-2013   #7
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It gives you noisy as hell renders anyway. I reccommend learning 3delight or prman and using that with a pointcloud based workflow to get supersmooth, superfast renders even on a single modest machine but I digress....
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Old 02-07-2013   #8
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I use blender and linux for all my work...fuck them all.
portfolio lol, bet lot of guys are using Arnold to make money.

A big hug to Roocoon for bring the first release here,at CgPersia
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Old 02-07-2013   #9
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its safer to use mental ray, because it packs with the creative suite.. not all studios or freelancer will have budget for thirdparty plug.
so you might end up using mental ray or if lucky enough vray.
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Old 02-07-2013   #10
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there's no need to mention it anyway since arnold is very easy to learn compare to mental ray. if your reel shows good understanding of lighting and good comp break down and a studio hire you, im sure anyone can pick up arnold on the job in less than a week.
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Old 02-07-2013   #11
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It this true? Can u explain this statement a little bit more?
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Old 02-07-2013   #12
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Already have. People look at your reel to see the work you can create, not what you used. Every studio has their own pipeline/proprietary tools anyway.

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Change the render settings....
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Old 02-07-2013   #13
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have u ever used mental ray? if the answer is yes, then do i really need to explain this to you?

u'll find a lot of posts where people mentioned vray was much easier than mental ray and makes rendering fun again.

arnold is even easier than vray. it's pure brute force. no baking, no pre-pass, no cheating, no thing at all to help you reduce render time. u just set quality and that's it. minimal amount of settings you need to mess with = very easy. but at the expense of render time of course. GI is even on by default.

the nature of arnold enables traditional lighters to jump right in and place lights/reflection cards the way they would do in real life without having to learn anything much about the renderer.

shader wise, arnold is just about the same difficulty as mental ray / vray. tho i would say arnold's SSS shader is a tad easier to understand than vray once you get a hang of it.
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Old 02-08-2013   #14
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Do you guys think just to put arnold stuff aside as a hobby instead ?

If some hiring manager asks you, " What render did you use ?", what do you even say ? Should you really lie in front of him during an interview ? If you did lie and said you used v-ray, what happens if he starts to ask you specific questions on it ?

Am I the only one that sees a risk in putting arnold stuff into portfolios ?
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Old 02-08-2013   #15
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Don't use arnold. Problem solved.
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Old 02-08-2013   #16
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if u work in a studio u could say ur studio has eval license. leaving water marks in ur render is kinda a good thing in this case... water marks can give impression that it legit, wasn't cracked.

other wise... i'd say i use vray brute force.
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