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Old 08-12-2017, 04:44:01 PM   #1
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Old 08-12-2017, 08:09:08 PM   #2
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Open Bin ... "No License Found" sign appear... But Working

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Old 08-12-2017, 08:37:24 PM   #3
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The same here:
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Old 08-12-2017, 08:38:45 PM   #4
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Bin is blinking with annoying "NO license found"... but works
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Old 08-12-2017, 08:54:13 PM   #5
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Agree it works well, bins message annoying but stuff all there ..... great
Thanks

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Old 08-12-2017, 09:57:31 PM   #6
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I'm sorry, but I very badly know English language, therefore I use the translator.
If you want something to tell me - write me a PM.
I am mirror maker !
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Old 08-13-2017, 09:18:51 AM   #7
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---------- Post added at 10:18:51 AM ---------- Previous post was at 10:16:12 AM ----------

Not working for me !!! Something wrong i do ??



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Old 08-13-2017, 05:51:03 PM   #8
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Same error since V8, idk what goes wrong. 10x64
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Old 08-13-2017, 06:42:29 PM   #9
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what is the password ? thank you
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Old 08-13-2017, 08:21:08 PM   #10
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Is a dongle needed ?
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Old 08-13-2017, 09:03:03 PM   #11
escapes
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Allow all connections for Fusion in firewall
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Old 08-14-2017, 10:08:22 AM   #12
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All connexions for Fusion allowed . Up to rev.2 ... Same problems. Need dongle ??
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Old 08-17-2017, 02:24:21 AM   #13
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can some one help, the password dont work here, thanks.
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Old 08-17-2017, 12:36:02 PM   #14
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You either have previous Fusion installed or previous Fusion didn't clear properly or you are running Resolve.
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Old 08-17-2017, 02:51:59 PM   #15
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Yes, please go to their website and purchase a license with dongle, then come here, download and apply 'fix'
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Old 08-17-2017, 09:48:57 PM   #16
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For Mac Please!!!
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Old 08-18-2017, 11:25:43 PM   #17
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All that I have tried works perfect. Thanks.
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Old 08-21-2017, 01:15:42 PM   #18
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REQUEST For Mac Please!!!
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Old 08-21-2017, 01:33:20 PM   #19
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I tried to unrar with the provided password and i have no luck: VR4ALL dont work for me.
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Old 08-25-2017, 03:43:27 PM   #20
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So if someone like me has Resolve installed it won't work?
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Old 09-11-2017, 08:49:19 AM   #21
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why it can't load OFX plugins?
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Old 09-17-2017, 09:37:19 AM   #22
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After installation it does not work. There is a loading and then he unloads himself. Did someone encounter such a problem? Win 7 *64
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Old 09-17-2017, 01:23:22 PM   #23
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First thing you *could* try if you want.... look at loading messages...watch where / when it fails...could give you an idea....but mine (old version - not this version) seemed to not like some ofx plugins and failed to start. so i moved them all from the default folder to elsewhere (as a temporary measure - did not uninstall) and started it again and it worked...started adding the ofx back to original location one a time and found the ones it didn't like....just moved them when I worked in Fusion and it was fine...then put them back afterwards....

worth a try....

also program does not like blocked firewall....needs access to *local* network (not external) to work...so only work offline with no firewall...
run as admin, of course....
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Old 09-17-2017, 07:02:47 PM   #24
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seemed to not like some ofx plugins and failed to start Thanks man! Problem in this part!
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Old 09-20-2017, 05:14:47 PM   #25
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Lot's of good fixes in 9.01 (which was released a few days ago. I would be great to see the med updated).

---------------------------------------------------------------------------------------------------------------------------
Details for 9.0.1

New & Improved
• OpenCL Enable and Caching prefs now apply to individual comps.
• The Use OpenCL checkbox in Common Controls is now a three-way button, Disable/Auto/Enable (defaults to Auto).
• When OpenCL is set to Auto (in Prefs/OpenCL and in each tool), Fusion is now more nuanced about which tools use OpenCL, to get better results with slower systems.
• OpenCL Caching pref is reset to Full.
• Prefs/OpenCL status text is now formatted and copyable.
• Significant speedups for OpenCL mask blurs, DeltaKeyer and others.
• CameraTracker: "Previous Export/Clear" button now works.
• CameraTracker: Limit the number of tracks used to select seed frames, to improve performance.
• CameraTracker: Lower the default detection threshold a little.
• FileRequester: Comp path maps are now shown.
• Improved progress display when rendering stereo or spherical cameras.
• Improved performance of TimeSpeed and TimeStretcher in some simple non-interpolating cases.
• No longer saves default Gradient params to the comp.
• Improved out-of-range extrapolation of 3D LUTs.
• Added image clipping modes to DeltaKeyer. The default is 'Frame'.
• Added hover scrubbing to bin items.
• Added Bins View Mode scripting/action.
• Added Bins buttons strip.
• Added images & tooltips for Player buttons.
• Added script menu to Bins and Reel View.
• Tools are now shown in their own special library, which will be automatically re-created such that it stays in-sync with Fusion updates and plugin additions.
• If playing a single clip (rather than a reel), the entire player closes when pressing esc.
• Show the play view when opening an item/reel.
• Support alpha channel output for MXF, QuickTime, FFmpeg, YUV, DNX.
• Added support for 10bit 422 Planar YUV with full range color.
• QuickTime and MXF formats now support choosing between multiple decoders.
• Improved QuickTime metadata support for ColorSpace etc.
• Added user override of default Data level for H.264 videos in MXF loader.
• Added more Setup and Inter expressions to CustomVertex.
• Added help support for 2D & 3D viewer types & subviews.
• Added a simple stamp creation progress indicator.
• Add TimeCode and FrameRate to MXF metadata.
• Drag/drop script files to ConsoleView now executes them.
• Don't initialise Fuses with invalid IDs, and display a warning.
• Added Defragment(<filespec>) function to FuServer (Windows only, requires Admin privileges).
• Added RequestFile()/RequestDir() script funcs to Fusion.
• Add UIIcon, UIFont, UIWidget classes to UIManager.
• UIManager windows can now be located by ID.
• Events can now be sent to any Widget via UIManager::QueueEvent().
• Various UIManager Widgets now allow their font and icon to be specified.
• Added a couple of Lua libs (dkjson, lj2curl).
• Added GetMousePos() script function to Fusion
• Added bmd.readstring() and bmd.writestring() to Python support.
• Added extra hostname arg to pinghosts() in python.
• Added script ExpandShape() and GetPoints() shape funcs.
• Added fusion:RequestFile()/fusion:RequestDir() script commands..
• Added StartUndo()/EndUndo()/UpdateControls() FFI functions.
• Added External Mask Saver.fuse for Resolve Connect integration.
• Added gettime()/getuptime() script functions
• Added GetUndoStack() and GetRedoStack() script commands.
• Added FFI functions to get Valid and Image windows.

Bugs fixed
• Fixed crash when viewing some 3D scenes on Mac & Linux.
• Fixed Normalised view of Z channels.
• Fixed empty renders if using spherical camera set to LatLong when nothing is visible in the front of the scene.
• CameraTracker: fixed a deadlock that could occur if blips were being shown when a solve completed.
• Fixed an AddTool dialog crash when clicking “OK” with no selected tools.
• Faster aborting during stereo renders.
• Fixed Garbage/Solid.Invert input appearance in legacy Macro/Group tools.
• No longer shows mouse events in hotkey editor.
• Improved GPU memory size detection on Windows & VMs.
• Fixed a crash when detaching the flow view from its parent frame
• Fixed initialisation of views added from the View Layout context menu.
• Fixed CPU fallback in ColorGain and ColorSpace if OpenCL fails.
• Fixed an issue where more memory could be freed from the cache than was necessary due to under-reporting of memory usage in 3D scenes in some cases.
• Fixed missing Use OpenCL option in FastNoise.
• Changing the Do Z option in AutoGain no longer changes the Use OpenCL option.
• Check for device support before using OpenCL Resize (affects some Iris Pro devices).
• Fixed an OpenCL workgroup size issue impacting performance, particularly in Defocus.
• Fixed OpenCL processing of motion blur in concatenated transform.
• Improved playback of OpenCL images when GLSharing is off.
• Fix OpenCL effect masking channel issue.
• Improved OpenCL selection in some tools.
• Fixed misaligning channels in ErodeDilate with OpenCL.
• Fixed an issue where certain formats wouldn't be correctly initialised when using Comp: relative Loaders with a network render/preview.
• Fix crash when executing Tool scripts
• Fixed disappearing pixel grid and RoI/DoD rectangles.
• Fixed DoD rectangle drawing errors dependant on whether RoI is being shown
• Display of DoD was being clipping to the image bounds (only affected the displayed rectangle, not the DoD itself).
• Fixed bug in ReadMe introduction
• Fix old bug with multiple OpenGL projectors & spotlights.
• Fixed crash in some VM environments.
• Fix R3D support on macOS.
• Fixed crash running Python2 scripts.
• Fixed possible crash when reporting errors in Python.
• Fixed Python3 not loading on some Windows systems.
• Fixed crash when disabling an existing headset in Prefs/VR.
• Camera/PlanarTracker: Use better formatting in long error message popup dialogs.
• Hide some unused controls in PlanarTracker.
• PlanarTracker: the OutputMode "Mask" and "Mask over Background" modes now update correctly while tracking.
• PlanarTracker: fixed a crash when switching to a mask mode if no pattern exists yet.
• CameraTracker: exported Renderer3D tool now defaults to OpenGL.
• CameraTracker: Improved updating of 3D output in some cases.
• CameraTracker: Minimum Track Length slider now defaults to 6 rather than 3, which improves solves in most cases.
• ‘[‘ and ‘]’ now step time in most control fields again.
• Improved help support for bin items and toolbars.
• Improved help for many views.
• Fix opening comps occasionally failing with missing tools if Fusion was already open.
• Fixed image sampling in CustomVertex.
• Fixed image viewer text label black bar when OCIO view LUTs enabled.
• Updated Rays fuse.
• Fixed crash when multiplying a mask on a source tool.
• Fixed drag-drop files to Reel.
• Custom Filter: Use integer-only edit fields where appropriate.
• Custom Filter: Fixed matrix size reset on show.
• Fix lockup issue when scrubbing over a mov in bins.
• Fixed a number of image view issues in HiDPI.
• Improved OpenEXR layer matching.
• Fix occasional crash on startup.
• Increased space for text edit labels.
• Fix decode error of some 10bit DNxHR files.
• Non-spline modifiers now update in spline view when changed.
• Fixed FuScript script fragment execution with -x arg.
• Auto-create a Reels folder.
• Clips/comps can now be dropped direct to a reel, and an item will be automatically added.
• Fixed Prefs/Timeline checkbox behaviour..
• Preserve existing changes in Prefs/Frame Format when creating a new format.
• Keep Snap Guide list in sync when disabling snap guides.
• Matte Control: Fixed importing of legacy garbage/solid invert checkboxes.
• Fixed various memory leaks.
• Fixed potential crash trying to show controls that no longer exist.
• Stopped zoom events that could detach sticky note edit fields.
• 'Huge' bin icons are now 1:1 (for 100% dpi anyway)
• Console edit no longer accepts rich-text pastes.
• Fixed a bug causing a couple of UIManager functions (such as ComboBox AddItems()) to ignore the last item in the list.
• Fixed TEC_CharLimit in fuses (for single line edits).
• Fixed some issues with Shape support in Fuses.
• Made script execution a bit more lenient about leading/trailing spaces in filenames.
• Updated & re-enabled bmd.defrag() & bmd.defragsequence() (Windows only, requires Admin privileges)
• Fixed possible crash when creating PlanarTransform.
• Smooth resizing in bin playback.
• Improved timer resolution on Windows for smoother playback.
• Fixed curl ffi loading on Windows.
• Fixed UITree CurrentItemChanged event.
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Old 09-20-2017, 06:43:02 PM   #26
danfuerth
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What a Mess. From super stable V5 V6 V7 to the crap v8 and now BS v9.
Christ man I still use the old V5 as it was and still is SUPER STABLE.
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Old 09-20-2017, 07:10:47 PM   #27
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Give them a chance. The OpenCL changes in v9 goes throughout the toolset. I've found v9 pretty stable for a 9.0.0 release. And most the folk over on We Suck Less (unofficial Fusion community) are pretty positive about v9 too.
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Old 09-21-2017, 05:30:43 PM   #28
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Muchas gracias...
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Old 09-21-2017, 05:49:17 PM   #29
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Square of VERY thanks!!!
After some crap with OpenCL this release was welcome.
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Old 09-22-2017, 02:32:21 PM   #30
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This is the old version 9.00?
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Old 09-22-2017, 02:39:31 PM   #31
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Post 1 has 9.0.1.
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Old 09-22-2017, 02:46:55 PM   #32
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yes but the link dosnt work anymore, the security code on the download link dont work.

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Old 09-22-2017, 03:04:45 PM   #33
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I've just had a quick look at the depositfiles link and it works for me. If you have any further problems send a PM to the OP.
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Old 09-22-2017, 03:25:25 PM   #34
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yes but the movie with the code dont play, I dont why:/

EDIT:
Working in chrome
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Old 09-23-2017, 01:14:57 AM   #35
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It crashes ( windows 10)..
any solution?
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Old 09-23-2017, 03:16:34 AM   #36
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Switch to AMD!
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Old 09-23-2017, 10:41:39 AM   #37
djcratedigger
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It works fine in Win 10, maybe you have incompatible OFX plugins installed.
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Old 09-25-2017, 08:26:43 PM   #38
Qu!ck
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Win 7 - "could not find a valid license"...
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Old 09-25-2017, 11:29:02 PM   #39
njanjara
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Try deinstaling Fusion (and Resolve if U got it), clean the registry, reboot, reinstall.
It worked for me as I had the same issue before.
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Old 09-29-2017, 01:01:54 AM   #40
Qu!ck
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with no success...
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Old 09-29-2017, 12:25:43 PM   #41
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V6 is also super stable and is the best version of them all so far IMO. V7 is okay but has some bugs, most annoying is tracker often won't track the full render range and you need to manually check all paths for missed keyframes.

V8 is awful and V9 is unstable and buggy af, but it is to be expected - after all they did an immense transition to all platforms in a record time.

Have high hopes for V9 final and stable version in couple of months that would be sweet with all new tools, capabilities and speed.
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Old 10-05-2017, 11:54:28 PM   #42
seth55
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No password for this one.

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