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Old 09-12-2017, 06:45:44 PM   #1
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Default V-Ray 3.6 for Maya – Now Available!

Hybrid Rendering

V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.
Full Light Select render element

Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.
Cryptomatte

Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in NUKE or Fusion.
NVIDIA NVLink

Supports shared GPU memory across NVLink compatible graphics cards.
MDL Materials

NVIDIA’s universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.
Viewport 2.0 improvements

V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. Direct support for environmental reflections and V-Ray materials have also been added.




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Maya 2017 Update 4/ V-Ray 3.52 / MARI 3.3 / ZBrush4R8 P1
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Old 09-12-2017, 08:04:59 PM   #2
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And there is one guy that came up my mind :P...(you know who)
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Old 09-12-2017, 08:13:59 PM   #3
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well the last post he made was something along the lines of "I quit. good bye CGPersia. "
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Old 09-12-2017, 08:43:14 PM   #4
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He gots to spend that sweet sweet Chaos Group moneyz. He ain't got no time fo crackin no more.
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Old 09-12-2017, 09:18:09 PM   #5
lloadead
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Please can anyone provide the trial download link for this version , i can't download it because it tells me "Expired download access"
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Old 09-12-2017, 10:35:41 PM   #6
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is it will work the latest medicine for 3.50 ??
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Old 09-12-2017, 11:19:08 PM   #7
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Maybe because i have vray 3.6 standalone and it works like a charm with blender , using 3.4 C4D crack
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Old 09-12-2017, 11:20:07 PM   #8
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oh yea pretty nice pal
thnx
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