10-26-2009
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#1 | | Moderator
Join Date: Feb 2009
Posts: 1,756
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Thanked: 96 Others | [Solved] Vray 1.5 Sp4 released
guess all the work that went into sp3 was a waste of time, sp4 was just released Solved: http://forum.cgpersia.com/f14/vray-1...problems-9715/
Last edited by CGP; 04-07-2010 at 12:24 AM.
Reason: release link
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10-27-2009
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#2 |
Join Date: Oct 2009
Posts: 53
Thanked: 364 Times
Thanked: 2 Others |
here they are and not fake:
2010 2009
Last edited by crazyman81; 10-27-2009 at 12:42 PM.
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10-27-2009
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#3 |
Join Date: Oct 2009
Posts: 53
Thanked: 364 Times
Thanked: 2 Others |
VRay 1.50.SP4 Now Available
The V-Ray® 1.50 Service Pack 4 is compatible with Autodesk® 3ds Max® 8, Autodesk® 3ds Max® 9, Autodesk® 3ds Max® 2008, 3ds Max® 2009, Autodesk® 3ds Max Design 2009, Autodesk® 3ds Max® 2010, Autodesk® 3ds Max® Design 2010.
New features:
(*) Added VRayAmbientLight;
Modified features:
(*) Improved multithreading on multi-core machines;
(*) Ability to specify gizmo falloff for VRayEnvironmentFog;
(*) Ability to use arbitrary meshes as gizmos for VRayEnvironmentFog;
(*) Option to exclude the background from VRayEnvironmentFog;
(*) Added CIE sky models to the VRaySun and VRaySky;
(*) It is now possible to submit DR servers list for DR though backburner;
(*) Added for the VRayIES light to not use area speculars;
(*) Added Kelvin temperature settings for the color of VRayLights;
(*) VFB history is now turned off when 3ds Max is in slave mode;
(*) Output .vrimg and split channel paths are listed in the Asset Tracker;
(*) GI cache files (irradiance maps, light cache etc) are listed in the Asset Tracker;
Bug fixes:
(*) Crash with Remove button for lights in VRayEnvironmentFog;
(*) Crash with Hair&Fur in 3ds Max Design 2010 (Danculo);
(*) Issue with Arch&Design materials in multi/sub-object material;
(*) It should not be possible to export already created VRayProxy objects as .vrmesh files;
(*) Fixed invalid colors with texture-mapped lights when the texture contains
Core Architecture
* Multi-platform object-oriented API
* Fully multithreaded core
* Unified sampling system based on Schlick sampling
* Distributed rendering
* Efficient shading system specifically optimized for ray-tracing
* Modular architecture - many components of the system can be replaced with custom ones
Geometry
* Efficient geometry handling
* True instance rendering
* On-demand dynamic geometry creation
* On-demand geometry loading from disk files
* Displacement mapping
* Catmull-Clark and Loop subdivision surfaces
* Extensible with custom geometric primitives through the V-Ray SDK
Image sampling
* Three different image sampling methods
* Full-scene anti-aliasing
* Progressive path tracing
* Support for additional render elements (diffuse, reflection, GI etc)
* Advanced color (tone) mapping controls
* Extensible with custom image samplers through the V-Ray SDK
Illumination
* Physically accurate full global illumination solutions
* Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
* Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
* Physically accurate area lights
* Efficient illumination from HDR environments
* Procedural sun & sky models
* Extensible with custom lights through the V-Ray SDK
Shaders
* Physically plausible materials
* Blurry reflections/refractions
* Accurate highlights
* Sub-surface scattering
* Support for efficient material layering
* Extensible with custom shaders through the V-Ray SDK
Camera effects
* Depth-of-field with bokeh effects
* Accurate motion blur
* Physical camera model
* Extensible with custom cameras through the V-Ray SDK
Extras
* Toon effect
* Fur generator/raytracer
* Extended matte/shadow capabilities
* Support for Render-to-Texture mode of 3ds Max
* VRaySphereFade to isolate only specific portions of the scene for compositing
Frame buffer
* VRay specific frame buffer with integrated color corrections and display of multiple rendering elements
* Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files
*all the features are subject to change without special notice.
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10-28-2009
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#6 |
Join Date: Oct 2009
Posts: 53
Thanked: 364 Times
Thanked: 2 Others | i tested crack of LWNeo for vray 1.5 sp4 - 3dsmax 2009 x86
same problems
1-) watermark,
2-)some problem object shadow for your crack
3-)i think not slow
You can do better than continue to work
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10-28-2009
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#7 |
Join Date: Oct 2009
Posts: 53
Thanked: 364 Times
Thanked: 2 Others |
Hi Everyone,
vray SP4 I'm trying to crack.
I started working today.
My first work is the picture below.
I hope I succeeded.
Last edited by crazyman81; 10-28-2009 at 09:08 PM.
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11-17-2009
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#8 |
Join Date: Oct 2009
Posts: 53
Thanked: 364 Times
Thanked: 2 Others |
some people sent me a pm wanted vray sp4 crack files.it is not full.
I'm not working a long time for vray sp4 crack. because I can not find the watermark code and slow code.
default geometry : i used auto not dynamic for this renders.
it is not full
1-watermark
2-vray some function is slow render (vray diplacement,vrayfur ....)
sorry for my english i use google translate for my english  )
vray_adv_150SP4_max2010_x64
download link : RapidShare: 1-CLICK Web hosting - Easy Filehosting | |
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11-20-2009
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#9 |
Join Date: Oct 2009
Posts: 28
Thanked: 11 Times
Thanked: 5 Others | | |
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11-21-2009
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#10 |
Join Date: Oct 2009
Posts: 28
Thanked: 11 Times
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12-09-2009
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#11 |
Join Date: Sep 2009
Posts: 57
Thanked: 19 Times
Thanked: 55 Others |
Vray 1.5 SP4a is out
Changes for SP4a are:
- Adds support for projection mapping when doing texture baking
- Adds an option to link the V-Ray VFB to PDPlayer
- Fixes turning off 'Affect specular' for dome lights making it invisible to reflections
- Fixes a crash when importing a particular .vrmesh file
- VRayFastSSS2 material with VRayDirt and a standard light with VRayShadowMap no longer crashes
- The 'prepass samples' option in the motion blur rollout now works
- Fixes stuck buckets with VRayEnvironmentFog and mesh gizmos
- Fixes issues with VRayEnvironmentFog and mesh gizmos with modifiers
- You can now remove gizmos/lights from VRayEnvironmentFog
- ParticleFlow instancing now renders all mapping channels of original mesh
- Fixes a crash with VFB region render when region is outside of image
- The option to save the DR servers to the scene is now turned off by default
- Fixes some licensing issues
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12-10-2009
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#12 | | Moderator
Join Date: Feb 2009
Posts: 1,756
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theres no proper crack so can people stop asking. use SP2 or previous versions or learn a different renderer
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12-13-2009
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#14 |
Join Date: Dec 2009
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Thanked 4 Times in 1 Post
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12-13-2009
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#15 |
Join Date: Dec 2009
Posts: 657
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Bugspray release but still watermarks on render.....
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01-11-2010
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#16 |
Join Date: Jan 2010
Posts: 86
Thanked: 15 Times
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can anyone show me link for vray sp2 x64 full cracked, cuz i downloaded a version in which some parts dont work properly, like vray dirt etc.
thnx people i will appriciate ur help
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01-13-2010
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#17 | | Moderator
Join Date: Feb 2009
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this thread has become mostly pointless and bloated so i'm deleting all pointless posts, stop bumping and posting pointless comments. if there ever is a proper crack for vray sp4a it will spread like wild fire and you will find out with in a few days of its release.
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01-14-2010
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#18 |
Join Date: Dec 2009
Posts: 5
Thanked: 0 Times
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HELLO MR CRAZY ONE,
you are doing some nice work over here but would u please provide me crack for vray advance 1.5 sp4 for 3ds max 2010 x86
I would be so thank full to u
my email address is: fahad_aleem@hotmail.com | |
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01-14-2010
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#19 |
Join Date: Nov 2009
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Please any One Give me hotfile Download of V-ray 1.5 Sp4 For 3dsmax 2010
32 bit divided in two part .Because i am unable to download a file more than 20 mb
please
thanks In Adwance
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01-20-2010
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#20 |
Join Date: Jan 2010
Posts: 30
Thanked: 5 Times
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Is it that hard to understand the bloody thingy hasnt been cracked properly yet?.......for more than a year, and no real crack..... keep crying, but go cry somewhere else!.....BUY it...u wont get it cracked....Use Mental Ray...It s better anyway.....
Bye.....cry cry cry
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01-22-2010
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#21 |
Join Date: Nov 2009
Posts: 1,181
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any man cant crack vray 1.5 sp4 for 3dsmax2010.
__________________ Communism dead 100%
Capitalism dead 97%. | |
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01-23-2010
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#22 |
Join Date: Jan 2010
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thanx to all crackers and please try to crack distribute rendering part too
Last edited by pootechnic; 01-23-2010 at 07:21 PM.
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01-25-2010
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#23 |
Join Date: Jan 2010
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where is Vray SP4 for max2010-32bit and crack?
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01-25-2010
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#24 |
Join Date: Dec 2009
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In a dreams ....
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01-28-2010
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#25 |
Join Date: Sep 2009
Posts: 8
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Thanked: 7 Others |
Hello, could someone upload at least installation package of full version Vray 1.5SP4a ? for 2009 and 2010 (x64)? Id like make some cracktest on it.
Thanks
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01-29-2010
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#26 |
Join Date: Nov 2009
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I think sp4a is not yet available out of chaos; sp4 you can find some post up.
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01-30-2010
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#27 |
Join Date: Jan 2010
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Hello any notice how is working the crack made by crazyman81
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01-30-2010
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#28 |
Join Date: Jan 2010
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friends,.. it seems crack for this sp4a is not easily available.. but vray sp4a educational version is for $150 only... it ll come with a lisence dongle... a professional dongle emulator provider can provide us with the emulator for this dongle... n this emulator with the sp4a can work on any machine... what say...
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02-01-2010
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#29 |
Join Date: Sep 2009
Posts: 14
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as i said in an other post, yes good idea.
still i see some issues along the road.
A: we need to know where the money goes.. there is always some mild fear into buying someone else's his edu license...
B: our Anonymity is somewhat compromised
just an hunch?
ps: if i was an student i would bought that edu immediately, but i am an hobbyist.
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02-05-2010
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#30 |
Join Date: Nov 2009
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it is still slow..how crazyman81 render the scene in 30s... | |
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02-17-2010
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#31 |
Join Date: Nov 2009
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As of December 16th 2009, the newest build, V-Ray® 1.50 Service Pack 4a for 3ds Max®, is available from the download section of the Chaos Group site.
The upgrade is free of charge for all current V-Ray for 3ds Max customers of Chaos Group.
The V-Ray® 1.50 Service Pack 4a is compatible with Autodesk® 3ds Max® 8, Autodesk® 3ds Max® 9, Autodesk® 3ds Max® 2008, 3ds Max® 2009, Autodesk® 3ds Max Design 2009, Autodesk® 3ds Max® 2010, Autodesk® 3ds Max® Design 2010.
The new V-Ray build supports both 32-bit and 64-bit OS.
It includes the following modified features:
• Added support for projection mapping when doing texture baking;
• Added new option to link the V-Ray VFB to PDPlayer;
And several bug fixes:
• Turning off "Affect specular" for a dome light made it invisible to reflections as well;
• Fixed a crash when importing a particular .vrmesh file;
• Fixed crash with VRayFastSSS2 material with VRayDirt map and a standard light with VRayShadowMap;
• The "prepass samples" option in the motion blur rollout did not work;
• Fixed stuck buckets with VRayEnvironmentFog and mesh gizmos;
• Fixed issues with VRayEnvironmentFog and mesh gizmos with modifiers;
• User could not remove gizmos/lights from VRayEnvironmentFog;
• ParticleFlow instancing did not render all mapping channels of original mesh;
• Fixed crash with VFB region render when region is outside of image;
• Turned off by default the option to save the DR servers to the scene (caused slowdown on scene save if servers are offline);
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03-05-2010
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#32 |
Join Date: Oct 2009
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все купили vray? ))))
вообще есть сдвиги по его взлому?
All have bought vray?))))
In general there are shifts on its breaking?
Or all we will wait for version 2.0
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03-13-2010
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#33 |
Join Date: Dec 2009
Posts: 83
Thanked: 17 Times
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Anybody try that?, I know some people done it with autodesk software and others....
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03-13-2010
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#34 |
Join Date: Mar 2010
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I am ready to buy a working crack, if interested contact stasondes@yandex.ru | |
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03-14-2010
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#35 | | Moderator
Join Date: Feb 2009
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theres is not crack, people just aren't getting this
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03-18-2010
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#36 |
Join Date: Sep 2009
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thank you very much crazyman81
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03-23-2010
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#37 |
Join Date: Jan 2010
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hi guis, for max 2008, SP3 or SP4 ?
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03-31-2010
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#38 |
Join Date: Mar 2010
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man, where is the vray 1.50sp4 x86 crack?? for 3dsmax 2010
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03-31-2010
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#39 | | Moderator
Join Date: Jan 2010
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Good idea.
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